Wednesday, 29 May 2013

ASCII Art Java Example

package com.jay;
 
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
 
import javax.imageio.ImageIO;
 
public class ASCIIArt {
 
  public static void main(String[] args) throws IOException {
 
 int width = 100;
 int height = 30;
 
        //BufferedImage image = ImageIO.read(new File("your path/logo.jpg"));
 BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
 Graphics g = image.getGraphics();
 g.setFont(new Font("SansSerif", Font.BOLD, 24));
 
 Graphics2D graphics = (Graphics2D) g;
 graphics.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
    RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
 graphics.drawString("JAVA", 10, 20);
 
 //save this image
 //ImageIO.write(image, "png", new File("your path/ascii-art.png"));
 
 for (int y = 0; y < height; y++) {
  StringBuilder sb = new StringBuilder();
  for (int x = 0; x < width; x++) {
 
   sb.append(image.getRGB(x, y) == -16777216 ? " " : "$");
 
  }
 
  if (sb.toString().trim().isEmpty()) {
   continue;
  }
 
  System.out.println(sb);
 }
 
  }
 
}

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